Building an interactive plattform with camtesia via hotspots! Users navigate exclusively via hotspots!??

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  • Updated 1 year ago
Dear Community,

I tried to break down my problem to managable pieces. I know that Camtasia is not made for my purpose, but its functions really got me close to it. If we could work this out it Camtesia would be such an easy way to build mini interactive embedded websites/apps... whatever you want to call it.

Thanks for your efforts!

Scenario
There was a conference with 2 sessions, each with 2 speakers, each of which put forward some content.

What I want to build!
I want that the user can access the content of each speaker like an app.
*1st frame: Users selects the session he is interesed in.
*Next Frame: the user selects which of 2 speakers of that session he is interested in.
*NExt Frame: FInally the user can see what the speaker said.
*Bk to prior frames: User can go back to the overview of the session

How I built it thus far!
So, the first frame/minivideo has 2 callouts that have a hotspot function (thus they work like a buttons). Each callout represents a conference session 1 and 2. THe user can select between the callouts.Lets say, the user clicks on session 2 --> now the video jumps ahead via the hotspot function to minute x:xx, where the frame/"mini-video" is for session 2.
The frame/minivideo of session 2 shows the names of the speakers of session 2; so its actually just a list; as both names are also callouts with hotspot functions, the user can choose 1 of the 2 speakers. After the user selects a speaker, the video jumps again to the frame/mini-video that summaries the speakers presentation.
To jump back to the session overview or speaker list of lets say session 2 I  added callouts that are also hotspots that jump bk to the relevant part of the video.
So some videos are just there to guide users to content and others hold the actual video content

Result
The video works like a little knowledge plattform app.

Problem
Lets say the user sees the first frame/mini-video, which essentially is just a list of the 2 sessions embodied in 2 callouts with a hotspot function. Now the problem comes: if the user just clicks into the canvas and NOT on 1 of the callouts the movie just continues to the next mini movie, which in this case is overview of session 1.
I want that the user uses only the hotspots to navigate and not the linear play function of the movie.

Problem Question
Can I force the user to navigate a video only via hotspots?
Or alternatively can I turn every mini-video - that make up the whole movie - into an infinite loop so the user can not go to the next mini-movie?
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Al

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  • hopeful

Posted 1 year ago

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kayakman, Champion

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Rick Stone

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Hey Bob - Can you please shoot me a private email message? I have a question to ask about.

rickstone1975 (at) gmail (dot) com
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Al

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Thank you for your response. Yeah this is pretty much how I envision it. How did you do it that in the menu view the video does not continue when you click into the player? You really only navigate via the hotspots.
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kayakman, Champion

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How To Configure Button Style Menu Project
https://www.screencast.com/t/TMh70sXodR
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Al

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Thank you for sharing!
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Al

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Hello Kayakman,

I didn't manage to work it out yet. What do you exactly mean in the video by "lining up the hotspots"? I created a test file with a main menu and 2 sub-menus and lined up the group of fields of each menu as follows... What did I miss?



thank you for your efforts

Alex
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kayakman, Champion

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what I meant was that all the hotspots for any menu [main or submenu] should be aligned vertically on the timeline [i,e,. they occur at the same point in time]; from your image, looks like that's what you have done.

my menu does have a marker at t=1 second [1 second into the main menu hotspots] that allows a "return to main menu" button/hotspot [go to marker], on each submenu view, to return viewer back to the main menu

I see 3 main menu buttons, but only 2 submenu groups; third not yet added?

is something not working correctly?

also, I would use marker names that are numerically sequential [0, 1, 2, etc]
(Edited)
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docsope

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To stop the click anywhere and go problem, I create a hotspot over the whole screen but make sure that it is at a lower level/layer/track than any other hotspot, and set its hotspot properties to 'Go to frame at time' and make it a couple of frames before where we are now.  So if they click anywhere else, it just goes back a couple of frames and stops again until they click on another hotpot taking them on where you want them to go.

That was V8, I've just looked at it in V9 and you set the 'Time' to be a few frames before
Same idea different title.  I don't use V9 much as I cant be arsed to re-learn where everything is ... maybe one day when Techsmith get it right.  
(Edited)
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Al

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Oh yeah thats a good trick. Thank you