I don't think many people understand what Quint, Quart, Expo, ect. actually do. I know the subject but I'm no expert.
I can demonstrate what’s going on.
And what’s off with this picture. If you’ll indulge me by watching this longer
than intended video, featuring my own non expert views. It “Should” give you some insight.
These options Quint Quart, Etc were originally designed for
other programs years ago. The chart you see in my video above, I'm not
positive, but I think it’s related to an After Effects plug in from many
many moons ago.
The best way to create animations is through key framing. Where you maintain 100% control.
I hastily threw together the video above. I failed to point out this. You have 7 primary/similar adjustment curves.
Sine, Cubic, Quint, Circ, Quad, Quart, Expo.
If you look at the 7 primary/similar curves related to "Ease In". There practically identical. I’ll let may image speak for itself.
I could create a similar image for the Ease Out effects.
Ease in and Out as well.
With roughly 5 second Max duration animations. These animations all look pretty much the same “Played back in real time”
I’m sure these curves adjustments were cutting edge technology when they were first introduced. But for applying subtle changes. Like with specialized effects.
Why anyone would need to apply this subtle of changes to the behavior of a callout? Doesn’t add up. If you could apply these curves over a 30 second duration. The differences would have the opportunity to stand out a little more, but you can’t.