Easier Audio Points

  • 83
  • Idea
  • Updated 1 year ago
  • Under Consideration
(This idea comes what we’ve heard here in this community as well as from other customer feedback methods we utilize. The feedback we gather here will help us gauge how well it fits our users’ needs. Please let us know what you think)

The Problem
When adding an audio point, it is difficult hit the audio level bar causing play head to move unintentionally
Photo of David D

David D, Technical Product Manager - Camtasia

  • 139 Posts
  • 173 Reply Likes

Posted 2 years ago

  • 83
Photo of DrivenMavens


  • 35 Posts
  • 14 Reply Likes
Actually...what would be nice is audio ducking. It's been a request for I think 5 years.  Why not implement it?
Photo of Mal Reynolds

Mal Reynolds

  • 472 Posts
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Yes, audio needs to be easier to handle but this idea doesn't contain an intended solution so exactly what is it that we are supposed to be voting for here?

The obvious solution to the specific issue mentioned (which IS an issue) is to have customisable shortcut keys to apply the audio point instead of the oh-so-friendly clicky-clicky method.

However audio is a mess as it is and the problems go way beyond that. Like the fact that you have to put 4 audio points if you want to lower the volume for just one section, and the fact that you can't type the new volume level but have to play clicky-clicky draggy-draggy, overshoot and try again. Not until you get it right, just until you give up trying to. (And yes, audio ducking would handle a lot of those issues.)
Photo of rmarkevitch


  • 3 Posts
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Just adjusting the level alone is a big problem. Trying to match up levels on separate pieces of audio by dragging the green bar up and down requires super human fine motor skills!