Edit option for custom library items

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  • Updated 4 months ago
The new library feature is great but it would be awesome if there would be an option to edit items.
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Gunnar Bartels

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Posted 4 months ago

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kayakman, Champion

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to edit a library asset, load it on the timeline, make your edits, save it back to library with an updated name
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bnystrom

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That does seem like a pretty significant flaw, though I doubt many people regularly restore their C: drive back to its original configuration. I think I've done that perhaps once or twice in 25 years. I assume that you install all of your applications elsewhere? How do you manage the Registry and all of the configuration files that are installed on the C: drive by default?

Another significant advantage of being able to edit Library assets is that it would update them on every project they were used in. I can see this being extremely useful for things like branding changes, as long as users understand that's what will happen. It seems to me that this should be the default behavior, with saving under a different name being used when you don't want to make a global change. That's the way most applications work. 
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kayakman, Champion

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I don't know TrueImage, but you must be able to save files?  just export the library assets [as a libzip] and keep them in a safe place; after a restore, import the libzip to restore your custom library assets
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Leif, Employee

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You can export your library or selected assets as a libzip file and import that back in once you restore your drive. You'll just have to remember to do that before you restore your drive.
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kayakman, Champion

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library assets used in projects only reference those saved in the Library master folder as long as the project has not been exported as zip [i.e., in an unsafe saved state]; when a project with included library assets is exported as zip, the media and other objects used to create the library asset are copied into the exported zipped files; things like callouts, captions, transitions, media edits, etc., are embedded in the tscproj script; so if you later import a zipped project archive, it is no longer looking at library assets, only the stuff within its own tscproj file and the associated included media files
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Gunnar Bartels

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Leif, thanks but it would be nicer if one could specify a custom storage location. But, this is a minor issue.