Enhancement Request: Pressing the key combination Shift+M while playing the project should not stop the playback

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  • Updated 2 years ago
Hello,

Actually when I play the project and I press Shift+M to insert a marker the playback stops and I need to restart it again all the times I add a marker. 
Should be really handy to have an option to avoid that and continue so I can playback my project and press Shift+M to add markers while I play it back without interruptions.
The advantage is that, while I revise my project playing it, I can set markers without the need to being interrupted every single I do that.
Then when I finish to insert my markers I can ''rewind'' the project and have a look to the places where I set them. That will enhance the revision process.
I acknowledge that it is possible to insert marker while I'm recording a video without stopping the video recording but it would a really advantage to have the same '''non stopping''' feature during playbacks as well.
 Kind regards,
StockTrader - Marco S. Zuppone
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StockTrader

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Posted 2 years ago

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kayakman, Champion

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adding a marker constitutes an "edit" to the project and I assume it takes a static project [non-playing] to update & write-out the updated tscproj file
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Joe Morgan

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I agree kayakman, but does it really matter why this functionality doesn't exist?

I voted YES

I add markers on the fly all the time in Premiere Pro and After Effects. When I produce videos for clients. As I listen to their raw footage. I can add a marker where I think I may add some text,documentation, imagery,etc.
It would be a real time, workflow, and concentration killer if I had to restart the video ever time I added a marker.

Same goes with audio, sometimes I time my animations to it.The animation is more fluid when I tap out markers while the song is playing.
In the long run it's faster for me to work in this fashion.

Timing animations to the spikes on a audio track are not as fluid looking.IMO

Regards,Joe

 
(Edited)
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kayakman, Champion

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I too agree that the capability would be nice to have

but I'm guessing that the technical restriction is due to CS's use of an XML-like [text] file for the project file

if CS used a relational database, like an .sdf file, to hold project properties, then the ability to add edits "on-the-fly" would be easier to impliment

again, I'm just guessing here
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Joe Morgan

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Yeah, I see what your saying.

My point would be this.I don't care what's under the hood.
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kayakman, Champion

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I suspect that CS would need a new chassis ... :)
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Joe Morgan

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I'll take the Lamborghini  

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kayakman, Champion

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nice choice

I'm an Aston Martin guy myself
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Axel Dahmen

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A guess by me, too, but common grounds:

The project file is only used when loading and when saving the project. In between, the project data is kept in RAM where it can easily be manipulated anytime and without restriction.

The file is used for nothing else than to restore the project in-memory when loading the project. It's more or less just a "sticky note" for Camtasia Studio to remember the next day what the project looked like when it was saved.

Since adding/removing markers doesn't have any influence on rendering the preview, this action could easily be performed while the preview is playing back - when implemented.

BTW: The v9 file format is JSON.
(Edited)