The image you can see is made up of a high resolution PNG of the watch bezel, overlaid on a screenshot of a watch app, overlaid on a high res PNG of the watch itself with transparent background, overlaid on a blur annotation, overlaid on a video clip of a forest.
The preview looks great to me - crisp and sharp and perfectly acceptable. But in the render you'll see there is serious degradation, including hideous artefacting around the watch itself, and in particular above and in the numbers of the watch bezel you will notice interpolation where it seems Camtasia has downgraded the resolution of the image considerably.
The render in the screenshot was a 1080p MP4 set to 100% quality. I've tried every perceivable combination of file type and quality option on both Mac and Windows and I just can't seem to get any better than this.
But surely this isn't the best that Camtasia can do? Because it's just totally unacceptable.
You want the project dimensions, video dimensions and output settings/dimensions to all match. If they do, you shouldn't have any problems.
It's really that simple. 60% quality should get you some pretty good results.
Heres an example for you.
I took a 2100 x 1400 Rolex and cut it out in Photoshop. Placed it in Camtasia at 1080 x 1920. Placed a rotation animation on it. And rendered it at 60% quality.
Even under motion. Crystal clear image.
Then I tried a blur motion animation behind it. No issues.
I've attached a project (link) which includes a 4-second snippet of the overall project, including the watch sequence. If you can get it to render as cleanly as yours, I'd love to know how!
Okay Steve Lawrence, It's your Png. It has to many white pixels around the outside edges. This was causing the problem.
Here's an image of the video getting ready to be rendered at 60% quality with the doctored image after I sent it through Photoshop for repairs.
Here it is after rendering playing in media player.
So if you look at this original image.Exported from Camtasia.It encompassed by stray white pixels in several areas.
I used the pen tool to clean things up.
There no point in me sending you the updated project file when all you need is the png. So just right click this image and save it to your computer.If it doesn't work for some reason.I'll get it to you another way.
Just open the group without ungrouping it and select the Smartwatch.Right click and select update media. Select the new image.You will need to scale it to 61.9% seems to be the right amount.That's what I used anyway.
Wow, you really went the extra mile here... thank you so much for your time and effort.
It's still strange to me that the artefacting thanks to the white pixels was so much worse in the render than the preview, and I still do see the interpolation when the watch is in motion, but it's much more acceptable now.
Thanks for the kind words about the project, too :-)
Have a great day
As an example, here’s a rough “Not exact” rendering ran
through Premier Pro. You may want to click the Vimeo link to view at full resolution. Theres no artifacts that I detected.
Hit Film Express is a Free Program that I’m pretty sure has all the tools you need to create your animations. They sell filter packages to enhance the program separately. I’ve used the hit film express program I just don’t remember exactly all the features that come with it for free.
the full-featured program is about 400 bucks. I would probably lean towards Sony Vegas if I was going to spend that kind of money. There are other programs out there as well.
I’ve been a Premier Pro user for years and that’s my preferred choice. However, at 20 bucks a month subscription rate. And you never own the program outright. It’s not a very attractive option for many people.
I’m not suggesting you abandon Camtasia. I just think you could enhance your video work if you pick up a program to handle your heavy lifting with stuff like this. Because I don’t think you’re going to be satisfied with the artifacts that you’re seeing in your watch.
As I was writing this it hit me the Premier Pro would have no problem whatsoever with the original image. Yes the white pixels would be there. But they would be intermittently lighting up and going dark. So I went ahead and I replaced the new image I created for your use with the original one. And went ahead and rendered it for your viewing as well. As you can see in the video below. They don’t really create a problem. They don’t even stand out all that much less you look for them.
Anyway, good luck with your projects.
while this was a problem with a Camtasia production issue. It was rooted in a PNG image. I suspect that the watch in this image was photographed with a white background. Then extracted from the white background onto a transparent one. Whoever did the extraction, managed to leave between one and two white pixels “in general” surrounding the watch.
These white pixels contrasted with the image. During the rendering process they flashed and danced around the watch. So in a way, it’s largely a image editing error. I’ve created a short video so you can see the error for yourselves.
removing the white pixels alleviated the bulk of the rendering issues.
If you look at the watchband in the far right enlarged image in the video. Just below it you will see the curvature of the watch. In the platinum area or whatever metal that is. You don’t get a nice steady PNG image as the watch as it is moving. You have a wavy water like motion so to speak. With pixels flowing all over the place. Primarily close to the watchband. That’s a Camtasia rendering issue. This is not uncommon with these type of renders in Camtasia. At least that’s been my experience. What Camtasia does best is record your screen and do basic animations.
But this one still boils down to, had the image been properly extracted or photographed or whatever happened here to begin with. For the most part, the animation may have been good enough to live with as is?
So in summary, with it being primarily an image problem. And one that most people are not going to run into. I don't think it necessarily falls into the category of TechSmith support articles. No it shouldn't happen, and it shouldn't be an issue. As my video demonstrates it doesn't happen in Premier Pro. I think the likelihood that many people are going to run into this is slim. Then, you need a photo editor to correct the problem. So it's another step removed from being something you correct using Camtasia.
Anyway, I think I'm comfortable leaving it at that.