Help with a text animation

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  • Updated 1 year ago
Hello,
Please watch this video. I explained my issue in the video.

Thanks.

Project: https://drive.google.com/file/d/0BwZrZyxmsyjJQ2xTZTNiM25Za0E/view?usp=sharing

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Bijit

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Posted 1 year ago

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Joe Morgan

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I downloaded the project file.
I can't figure out why the text acts that way. The callouts corrupted for some unknown reason. I would delete it and and start over. You don't have a behavior applied.

Regards,Joe
 
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Bijit

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Sorry Joe. I should have been more specific. This is a part of an official lower third template from TechSmith. So it is not corrupted. 
Please download the last template called "Squares and Rectangles"
https://library.techsmith.com/?tabIndex=3
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wayne

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Which one did you download?
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Bijit

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As I said, it is the last one called "Squares and Rectangles".
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Joe Morgan

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Well, it looks like you ungrouped a title with effects already applied. That's why your having problems.

The Squares and Rectangles consists of a lot of tracks and effects. Here it is untouched.


Ungrouped.



You removed all but one title track.You can resize the title box to resize the text.You should also be able to double click the text to highlight it and change the font.
Why you cannot remove the animations and still see the text is a bit of a mystery.It may be a Camtasia bug related to grouping and ungrouping multiple animations. I'm just guessing about that.


Your best move is to just create your own text  callouts. Add a behavior if you want one or not. Why go to all the trouble of dismantling and discarding all but one title track.Once you remove the animation.All you have is a title callout.



Regards,Joe
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Bijit

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Thank you Joe. But which behavior style and which movement did you apply to that image? 
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Joe Morgan

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Behaviors are a bit complex to work with. There's a tutorial somewhere in this forum on how to do type on text with behaviors but I don't remember where or how to find it.
I'm giving you a link. https://www.mediafire.com/?t2212zd2aoz7cdy

That's a Camtasia Library Asset. It's a 1080p  text callout with the type on behavior already applied.


 Just right click at the bottom of the library in an open area and  select...
Import Zipped Library  .



You can use it like a template. It's faster than creating one from scratch. Plus, it would take a long time to detail all the steps involved.

For the most part, all you will need to do is resize the callout to fit whatever project your working on.Resize the text and replace it with the font and text of your choice.

If you want to use more or less text, just increase or decrease the duration of the callout .
That how you control the speed at which the text is typed and appears on screen.

Once the text is fully typed on screen.Increasing the duration longer keeps the text onscreen as long as you want it to remain.

Regards,Joe
(Edited)
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Rodney

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Looking through the file it appears the callout is doing a "geometry crop" of the object. I don't know if there is a way in the UI to do this, and doing it by adding it to your file by hand is probably not supported. 

But if you really want to play with it you can open your project in a text editor and search for a section labeled something like "geometryCrop".  I was able to get the labels to animate backwards by just changing the values for defaultValue, and the two key frame value fields.

Joe's advice about using behaviors is good rather than trying to use this undocumented feature that the template uses.
(Edited)
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Rick Stone

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Hi there

Here's a video that recently appeared that may offer what you are looking to achieve.



Cheers... Rick :)