How to make a GIF loop to a song's length?

  • 1
  • Question
  • Updated 8 months ago
I am wondering if there's a way to make a GIF animation loop to an audio track, so it can be easy to compile a GIF loop?

If there is a solution besides putting as many copies of said GIF animation back to back, I would be very happy, as the animation that I am trying to loop around a song is very short, and the length of the song makes the animation painstakingly long to get a decent length of loop.

If this functionality is not implemented, yet, I strongly hope that this can be on one of the things to tackle, as I think many people would find that sort of thing useful.
Photo of Jario_362

Jario_362

  • 7 Posts
  • 1 Reply Like

Posted 8 months ago

  • 1
Photo of Rick Stone

Rick Stone

  • 4484 Posts
  • 1999 Reply Likes
Does the animation loop endlessly when you play it in the browser?

Assuming so, you could just configure Camtasia to record that area, then play it for about the duration of the song. Maybe a smidge longer. Then use that recording.

No way I'm aware of to plop it on the timeline and command it to loop.

Cheers... Rick :)
Photo of Jario_362

Jario_362

  • 7 Posts
  • 1 Reply Like
Thanks, Rick. The GIF does loop endlessly. The only thing is, it's a tricky thing to get the audio and video to match up with this particular technique, since there's no guarantee that the recording will start precisely when the GIF starts.
Photo of Rick Stone

Rick Stone

  • 4484 Posts
  • 1999 Reply Likes
As you stated you are using Camtasia, it should be a piece of cake. You are able to have separate media (audio clips and or video clips) and even if you recorded them together, Camtasia allows you to easily separate them. And once the recording of the gif is on its own track, it should be easy to adjust the timing so they are in sync. 

Assuming, of course, that the gif already matches the rhythm and beat of the music.

Cheers... Rick :)
Photo of Jario_362

Jario_362

  • 7 Posts
  • 1 Reply Like
Seems like I would have to record it by 10 seconds longer, just to be safe. Plus, I'd probably have to trim out the first loop, as it would be the only one in reality that would be out of sync. I think that's the only surefire way that it would work in this fashion. I'll give it a try.