Using Camtasia 7 and 8 trials.
All are blurred when played. It's highly likely that only few attempted this before as such tiny resolution pixelated video doesn't have appliance as far as I can think of other than in cases like here, TV set screen in a (realistic) pixelated video game (aren't many of those and even less so or maybe none with animated pixelated video TV screen/s).
Now that you've mentioned its a video game. That's an entirely different story.
Camtasia can't begin to produce anything like that video game.
You said your interested in the process, the how. Well, hand drawn images for starters. I did a little reading on this website.No Photos. https://www.moddb.com/games/rawconcrete
If you look under..........
VISUALS / HOW IT'S DONE
We'll show you now how stuff is done, from environments, props to characters. We want to remove any doubts you might have regarding our statement that everything finished (not counting lot of wip stuff) is done from scratch - no photos used. This is how. In one of the future updates we'll show process videos as well.So no answers posted yet.
Video game creation software is a different animal. And it's complex.
Take the video you want to pixelate and play it in a manner in which you can easily scale it to a very small dimension.
This may involve creating a basic HTML page to present it, or possibly just right-clicking the video on your system and choosing to play it in whatever player is installed on your computer.
Then scale that video to something close to what you need. Then use Camtasia's recorder to Capture that video as it plays in the really tiny window.
Stop the recording and edit in Camtasia. Apply the pixellate annotation and adjust the intensity to taste.
Seems to me the tricksiest bit is the beginning bit of scaling the video before the capture.
I tried that on my own setup and from my result, it would seem that's what you are after. But I could be totally wrong too.
Cheers... Rick :)
Wasn't much to it. The After Effects community hasn't gotten back to me so I decided to give it a whirl.
I created a 14 x 13 pixel comp.
Imported a 845 x 480 music video and scaled it down to almost fit into the comps window. It was at 4% scale.
It's in the image below.
I also imported a 1920 x 1080 video of a satellite dish rotating. I recorded and created some GIF's of these.
The music video was panning and the satellite dish was more static in nature.
Obviously, the GIF were recorded in After Effects composition window at much larger than 14 x 13 so you can see them.
The satellite dish GIF is 15fps and the other one is 10fps
I would probably render them as high quality avi's. File size is not going to be an issue with such small videos under any circumstance that I can think of.
I don't know if this achieves an exact match to your videos look or not? I could render them and get them to you if you'd like to take a closer look.
Example Pix Test 14x13 In 16x9 Laptop Device Frame 2019-05-11
it's a 14x13 pixelated video playing in a 16x9 aspect laptop PC device frame
100% made using Camtasia
if I'm off base here, please disregard this post