is windows and mac software compatible?

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  • Updated 1 year ago
 so if someone records something on the mac version will it work on windows too?
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k.maughan

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Posted 2 years ago

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Paul Middlin, Employee

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Sure is!
(as of Camtasia 9.0 for Windows / Camtasia 3.0 for Mac)
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Jayne Davids

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Hi, further to Paul's comment - to share you need to Export/Import project, this is found in the File menu.
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Joe Morgan

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If you are referring to recording the screen of a MAC and editing that footage on a Windows machine than you shouldn't have any problems.

However,  edited projects are not 100% cross platform compatible.
 If you started editing a video on a MAC.
Then plan to continue editing it on a Windows machine. "Or Vise Versa" You need to be aware of the project assets that are not cross platform  compatible.
That incompatibility can only frustrate you and cost you time in the long run.
 
So, a heads up................. 
https://support.techsmith.com/hc/en-us/articles/222415728

Regards,Joe
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Mathew

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LindyCorp: Thanks for letting me know about your experience. That's good to know! I'll be only using on a Mac, but I'll be teaching a course where students have Macs and Windows. So I need to know about any differences between the 2 versions that might impact how I set up projects, explore specific features, and so on.
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Dave O'Rourke, Senior Software Engineer

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Here's an updated link for the inaccessible content: https://support.techsmith.com/hc/en-us/articles/115000335631-Project-Collaboration-Tips

The team who manages the help content will discuss this to see if we can minimize any further disruption.
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Dave O'Rourke, Senior Software Engineer

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@Matthew, there are some differences between Mac and Windows.  One difference is the way projects are saved.  Macs have the idea of a bundle, which is a folder (on disk) that looks like a file to the user.  Camtasia Mac projects are bundles, and all the media is included inside the project bundle by default.  This means that if you save a project, it is self contained.  All the media are saved with the project, and you can move the project around and it has everything it needs to open.  On Windows, the project file *references* but does not contain the media used in it.  This means that if you move or rename media used by a project, the project won't be able to locate the media when you open it, and you'll be asked to reconnect the media files.  We'd like to change this in the future, but for now, that's the way it works.

The Mac side has a few visual effects that don't exist on the Windows side.  The Windows side has a Library feature that does not exist on the Mac side.  There are a few other smaller differences.  But for the most part, the major workflows and features are the same on both platforms.

Hope this helps.
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Mathew

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@Dave: Thanks for the updated link!
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Mathew

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@Dave: Many, many thanks for the explanation on how the 2 versions gather and save external media. That's a huge difference, and as an instructor crucial for me to know. It will be easy for me to plan for these differences in how projects are saved, but if I didn't know beforehand I can easily imaging some Windows-using students would run into some problems to due the referencing approach. It would be nice if there was a Windows-bundle-equivalent sometime in the future, but for now I can make sure my Windows students are careful in how they gather and organize their media objects. I appreciate the help!
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pjonesCET

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The format for Camtasia Files are completely incompatible they can not be opened directly, they must be imported. and exported and some features in Camatasia Studio for PC are completely missing in Mac. Typical behavior for most Software Companies.