Layers in Editor

  • 276
  • Idea
  • Updated 9 months ago
  • Not Planned
Currently we can send objects forward and back on the canvas. But it might be nice for some to be able to see those layers in a list. We wouldn’t want this to be exposed too much, because we don’t want to intimidate new users or those that won’t use it.
Photo of Chris Larson

Chris Larson, Snagit Technical Product Manager

  • 557 Posts
  • 283 Reply Likes

Posted 10 months ago

  • 276
Photo of Robert R.

Robert R., Online Community Admin

  • 1465 Posts
  • 414 Reply Likes
Official Response
Hi all;

I wanted to thank you all for your passion surrounding this topic; it is incredibly exciting to see the various use-cases and so many pros and cons to this particular suggestion. The excitement and conversation around the suggestion of layers in the Editor has become far more broad and, in some cases a bit off-topic so while I clean up the thread a bit and split replies into their own threads (if necessary), I will be temporarily closing the comments and replies for this topic.

Please note that can still vote by clicking on the "Vote" button in the upper right corner of this topic:



If you have any questions or concerns about the temporary closing of this thread, please contact me directly at: r.risdon@techsmith.com

-Robert
Photo of Chris Larson

Chris Larson, Snagit Technical Product Manager

  • 557 Posts
  • 283 Reply Likes
Official Response
There was a lot of discussion on this Idea. And there is certainly some value for some in visualizing the layers (and keeping them hidden from others). But it didn’t get enough votes to be under consideration for a release in the next year or so. So, we are marking this one as Not Planned for the time being. At this point, there are a lot of other things things we’ll be focusing on first. Definitely bring this up again when we do our next round of voting if you still see a need!

Here are the definitions of what the statuses mean for Ideas.
Here is the overall vote count for the rest of the Ideas in this roundup, as well as what has been implemented since our previous round.