Let me know what I'm undoing

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Some times my finger outrun my brain, or maybe it's my brain that is asleep.
Anyway, just what is it I'm about to undo?

It would be cool to have a visible undo stack, but a good sized step in that direction would be to let me know the name of my incipient undo.  Instead of "Last Action", tell me what that action is!

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Bruce Morehouse

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Posted 2 years ago

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Joe Morgan

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I agree,it would be nice to have more control over undo at times.

With Adobe programs it's know as the "History Panel".
The History Panel contains a list of several past actions. You can look back through the list,  with one click you can undo several past actions.
It can be pretty handy when your experimenting with special effects.

Regards,Joe 
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Paul

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I may have misunderstood you, in which case my apologies, but if you undo something and change your mind, or go too far back you can already use redo (and multiple times) to retrace your steps.

If you haven't flattened all the objects you can also select individual items to remove them.

So, what have I missed please?

- Paul
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SactoBob

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What you have missed is his main request?  Labels or thumbnail representations or.... however! Something that gives representation of what that step was. Whether it is brain freeze as he exampled or maybe the boss interrupted you or.... I vote for the usefulness of said idea.
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Bruce Morehouse

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No, I sort of get it. I could hit undo then,I didn't like what I just undid, I could redo. But, but, but... just like typing where my fingers sometimes work in groups rather than letters, when I'm really rolling actions happen and I'm not certain of what I just did to make that mess. Just let me peek. (I'd rather peak, alas it is not so easily done....)

I like manifest clarity as much as possible. Let me peek into the future if only just a little bit with what I'm about to undo
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Joe Morgan

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Hey Paul,

Depending on your workflow, the history panel can come in very handy.

I'll use Photoshop, it makes for a pretty cut and dry demonstration. Here is an image with a number of edits applied to it.
The Edits appear in the History Panel to the right of the image. They are arranged in the order they were applied. The uppermost being the first applied and the bottom being the last one applied.



In the following image, I simply clicked the "Open" tab and  undo every action applied to the image since it was opened.



I can select any tab. So with one click I can see the image at any state of Edit. And with one more click I can Redo everything I have undone.



You don't need to hit undo and redo 20 times just to remind yourself what the original image looked like.
Plus, you can revert back quickly at any time and ask yourself  , am I satisfied with the changes I've made so far?
What about the changes mid-way through the process?
Is it time to re-group?

Not only is it a time saver.
Greater functionality returns benefits like higher productivity and lends itself to more creativity in the long run.In my opinion.
 
Regards,Joe
 
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paulbarrett1952

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Ah right.  Now I get it. :)
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ExpertNovice

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Not every change can be undone which adds complexity to the undo command as you don't always know what changed.  In some cases multiple undos are required to correct a single change WE made.  A cut for example requires two undos.  One for the cut and one for the split.

Here is an example of how undo can become confusing.  Especially when you just took a break.

First phase shows the lack of knowing what was undone.

  • Add two callouts.
  • Add text to the FIRST callout.
  • Select the SECOND callout and reposition the timeline to show the second callout.
  • Undo.  It would be nice for the focus to change to what was undone.  E.g. the first callout loses a character and gains focus.  A redo shows the last character so we can see what we did.
  • Add a single character to the SECOND callout
  • rotate the canvas.
  • Undo. Nothing happened?  Actually, this is a case where multiple undos are required to undo our single action.  Cut is an example.  First undo undoes the cut and the second undoes the split.

So, while the Photoshop undo list (which itself has issues) would be nice.  I would be happy with just having the focus change to what was undone.  In the fourth step above the first callout lose a character and gain focus.  A redo would reshow the last character.




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Joe Morgan

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It doesn't really matter, but I'm curious why you would say.......
So, while the Photoshop undo list (which itself has issues) would be nice.

What issues are you referring to? It's never given me any problems whatsoever.

Regards,Joe
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ExpertNovice

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Joe.  I used to use Photoshop a lot but it has been years and not much since the lens was destroyed.  I never used the subscription/cloud based version.  So, things may have changed.  Plus, I don't remember the specifics.

That said, often the stack would not undo properly after testing various adjustments.  I know that only because I could undo back to the start and the image would not look right so I would reload and all was well.  This seemed only to happen when I was testing.  Perhaps changing saturation then brightness finally determining what I thought looked best.  Undo to the beginning and something, perhaps color, would look wrong.  Would try to apply the saturation and brightness and it still didn't look right.  Restart and apply the adjustments and all was well.

Again, sorry for my example and note the saturation/brightness is ONLY an example and not necessarily what was happening.

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Joe Morgan

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I imagine the bugs you encountered years ago were probably corrected years ago as well.

I started using Photoshop with the Elements versions.
I migrated to the CS6 suite.
 I switched to CC for  the Premiere Pro and After Effects upgrades mainly. Although, the  features added to Photoshop are pretty nice as well.Heck, it would take a lifetime to learn the features offered in CS6 programs, let alone catch up to what CC has added.  
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paulbarrett1952

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The Elements versions have come in leaps and bounds too Joe. The Guided Edits in particular are excellent now.
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Joe Morgan

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I agree, if they added the pen tool, it would make elements a whole lot more versatile.

Regards,Joe