Let the possibility to modify the objects even if they have been saved as .jpg or .png

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Business Requirement: As a user of snagit I would like to be able to modify again any objects I have created in Snagit even if I saved it in .jpg or any other format before in order for instance to correct a topographical error.
I know it is possible to save manually in a .snag file but I don't want to spend time doing it so I would like by default that it is done and the files .snag are accessible directly.
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jean-paul.grange

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Posted 2 months ago

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Paul

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Yes, there needs to be an option that when you save to png, a .snag file is automatically saved alongside it.

That said, are you aware of the newish feature whereby you can drag and drop an item from the tray or library direct into the receiving application if it supports it (an increasing number do)?  SnagIt applies a name to the temp png file (which is not saved in the system) and the original tray/library entry remains in editable format.

Since that  feature was introduced I have virtually stopped saving to PNG, but when i do, I'd like the options to go back and edit

YMMV
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jean-paul.grange

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Hi Paul,

I do it too but I have a number of applications that do not accept this copy/past solution and others that decrease the quality of the capture if added by a past instead of a file.
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Paul

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That's not quite what I meant.

Not copy and paste but drag and drop - completely different paradigm.
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Rick Stone

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Different paradigm to be sure, but I'd bet that the copy/paste thing works equally as well. (Assuming, of course, that the destination application supports pasting)
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jean-paul.grange

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I found one workaround : I duplicate the object then I save the duplication in png and I keep the original that I can modify.