Move video track 1 frame at a time

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I want to move a specific track horizontally 1 frame at a time - to the left and to the right.

I work with several cameras and need to align tracks with 1 audio track; they tend to get off a bit and the easy fix is to simply 'nudge' the video track back in sync with the audio track.

I've looked and searched and do not see how to do that in Camtasia.

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jcthewizard

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Posted 4 months ago

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Rick Stone

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Hi there

Personally, I usually do it this way. Put the playhead in the position you want. You may need to use the arrow keys to nudge it in one pixel increments. Then just drag the clip to snap it to the playhead.

Perhaps others have better ways and will share them.

Cheers... Rick :)
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Rick Stone

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Note that although I have my own workarounds for things like this, I do really really long for the ability to click a piece of media on the timeline and move it up or down or left or right using the arrow keys.
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kayakman, Champion

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to add to what Rick has suggested ...

select the clip, use ctl-X to cut it from the timeline

position the playhead where you want

use ctl-C to paste the clip back at the playhead position
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kayakman, Champion

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oops ... should have said ctl-V [for paste]
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Joe Morgan

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I've never had any problems zooming all the way into the timeline. Then manually dragging the clip one frame at a time.

The key is you must have the Timeline Snapping features disabled. Or the media can jump to snap to locations indiscriminately.
Media Edges is the worse one.Your trying to sync an audio track that was recorded with the video, you separated it from the video.And snap to media edges has it locked tight to the video at the beginning, even if the audio is a few frames shorter or longer at the end.Because the Camtasia recorder can't seem to get audio duration right for some reason.
Then, when you try to drag it. Media edge snapping releases it abruptly, it jumps several frames. You drag it back to within a couple of frames,  and snapping seizes it back.

You can either disable snapping settings through the view menu.

Or just hold the "Ctrl" button to disable snapping temporarily.

Regards,Joe


     
(Edited)
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jcthewizard

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Great post!  Going to check it out now.  Thanks!

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jcthewizard

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OK Joe Morgan, The problem still existed after making sure that I de-selected ALL snapping options on both menus.  Got blearly eyed and called it a night.

This morning I thought more about it and realized that SOME off the video files were on a different drive.  So I copied ALL content files and put them on the SSD C drive and remapped them to the project media folder thinking that would delete any hurdles and make access easier.  Checked that all the snapping is still off.  OK

However, the problem still exists and I was surprised to see one of the video segments jump up 3 tracks when moving it horozontally.

BTW - I am running Win 10 Pro with a i5 quad core running 3.500GHZ, 32GB DDR3 (1300) and a GeForce GTX 1070 video card.
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Joe Morgan

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What about your mouse? Have you tried cleaning the sensor? Or perhaps another mouse?

Another thought is graphics drivers. I run a GTX 660. I don't remember exactly what was wrong, but a Nvidia driver solved it. There was something screwy with the UI or something along that line.Tech support helped me resolve it.
Which segways me into my next thought. Get them involved.
This is a Free Service............... Submit a ticket
       https://support.techsmith.com/hc/en-us/requests/new
Or call, >>>
 Toll Free: 800.517.3001 (U.S. & Canada Only)
8:00 AM to 7:00 PM EST Monday through Friday
Regards, Joe
 


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rg

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Here is what I do to move a video track 1 frame to the left.
1.  Leave snapping ON.
2.  Put the head at the start of the clip.
3.  Use the arrow button to move the head one frame to the left.
4.  Grab the video and drag left to the cursor head.

I just made a small size video of this process, but realized I can't put it here without uploading to YouTube (or elsewhere) and linking ... too much effort.  But you get the idea.
(Edited)
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Joe Morgan

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I've never had any problem dragging a clip one frame at a time. To me it comes easy.

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jcthewizard

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Yep- - I would not be having issues if I was working on a simple project -

*.MTS video files from 2 cameras (about 40 gb) (@30 fps) and another from a camera shooing @ 23.98 fps produced into an mpeg-2 file (about 27 gb) that I've converted into a MP4 and ripped the audio into an mp3 which is on a seperate audio track.   

Also 4 news video release segments as well as several PowerPoint jpg's and all the video cuts that fade in through black.  Total event time is around 3 hours (which I know also causes issues with Camtasia).

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Joe Morgan

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Well,that's quite a project.
I don't know if that much content should create such an anomaly? I've never done a project of that scope/duration in Camtasia.It shouldn't in my opinion.Not when you have 32GB of RAM.

If I were tackle a 3 hour production like that. It would be in Premiere Pro.Working with the original unconverted files. I know PP can handle the load and is built for it.I've never actually done a 3 hour video.That'a a lot of content.

Is Camtasia of a caliber thats built for this? No, I won't go into the reasons.It would sound like I'm bashing the program.
I'm not saying it can't get through it. It's just not geared for it.

Have you tried opening task manager and seeing if Camtasia is overwhelming RAM? Perhaps a memory leak or CPU overload? I just find it odd you cannot drag a clip one frame.

What happens when you first open the project? What's RAM and CPU usage look like when you first open the program, right after the timeline is truly/fully populated complete with audio waveforms?
There should be a lot of headroom and everything should function well.Including dragging those bloody clips. {:>) ?
(Edited)
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jcthewizard

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Thank you for your reply Joe Morgan, from your previous comments you seem to have more experience with Camtaisa than most.   I have been using Camtasia since version 5, but my work was simple, it has become more involved (using green screens, and multiple cameraangles).

After doing what you suggested; turning off snapping, changing memory acceleration, etc.  the problem of moving a file on a track is not the problem (although I think it is crazy not to have a simple key+function to do this without zooming in and then back out), the problem is that when I move the mp4 file in eaither direction I must wait before playing again because if I click on the play button right away the audio moves but the video does not.  After waiting 15 or 30 seconds (sometimes longer if I moved the file quite a bit) the file plays with the audio correctly.

So, the immediate afggrivation is that I have the audio marked at the start of a specific audio point; something distince that I could see on the video track.  So, I watch the video track until I find that spot (and if I jump around in the video track to find it quicker, the more messed up camtasiagets).  And if I get find the unique spot and 'grab the file on the track and drag it toward the marker, that is when the file sometimes jumps out of the track to another, or jumps a greater distance on the track than I pulled it (I pull it 1/2" and it jumps 2") and that without any snapping selected.

Once the track and audio are aligned within a few frames I can move the track on frame at a time with the mouse - better that would be with key control.

So the issue of the video NOT playing after moving it is seems to be something related to processing and memory.  But the video card has 8 gb itself.

Do you know someone specific in support who may be versed in the ways that Camtasia uses memory in this way? 
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Joe Morgan

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As long as your very specific about your issues, they should hand it off to the right person. I've had several techs look over my issues in the past.

Theres a guy named Colin Smith. He's probably my favorite Premiere Pro tutorial person. He just happened to release a video this weekend that may explain some of what your experiencing.

i-5's processors are nice but it would help if you had an i-7.

This video I'm going to be posting is about playback stuttering. It's long, what I want you to watch is brief. It starts at 9:15 and goes to 10:50.
You have plenty of RAM. How the timeline and CPU work in conjunction with RAM and your HD's is what's important.
   
I'm sure Camtasia processes timeline content in a similar fashion.

Moving the audio must be the equivalent of toppling the apple cart. I don't know it theres a setting amiss that's making Camtasia perform so slowly for or not? Perhaps a screen sharing session with one of the techs would be the best approach.
 


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Joe Morgan

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Looks like you and kayakman are in the same kayak "Boat" Couldn't help myself {:>)
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kayakman, Champion

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HA HA

one thing I'm really careful about is to not let myself get caught "up the creek without a paddle"

when I kayak, I pack a 2nd paddle

and when I screencast, I pack a bunch of workarounds

:)
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kayakman, Champion

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jcthewizard

I have occasionally experienced the erratic clip behaviors you describe; usually in highly complex projects

my theory on what's happening ...

when you grab a clip with the mouse, and move it, the editor has to incrementally process this change in position; in certain projects, this processing can take some time to complete

if you move a clip by selecting/grabbing it with the left mouse button, then release that clip, in a new position, by releasing the left mouse button, the "release" [mouse button up], is not being registered immediately by the editor; after the "release", the mouse  position is often changed somewhat with respect to the position that the moved clip was left in

however, a few moments later, with the mouse now in a different location, the "release" is finally recognized/acknowledged, and the clip jumps to the location where the mouse actually is, away from where the clip was thought to be moved to

I have observed this cause/effect behavior many times; including having clips moving to different track levels

I have always been able to prevent this behavior by very carefully making sure that I do not move the mouse position, after "release", for a few moments; giving the editor time to complete processing the move

just my personal take on this
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Joe Morgan

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Okay, so I know you have an i-5 processor as well.

I've created complex projects, mostly effects and not long ones. I haven't run into this. Have 16GB RAM and an i-7.

A simple feature like being able to reduce the resolution of the canvas for playback purposes would probably alleviate this issue for both of you.
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kayakman, Champion

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just to clarify, when I refer to "highly complex projects", I generally mean one with a very high project object count; like 5,000+ hotspot callouts, or 200 tracks, or maybe 1000 JPGs on the timeline; stuff like that; I've made projects that ran almost 3 hours; that never seemed the issue, just the complexity on timeline

I don't work with MP3 audio, or large format video clips, etc; just screen capture Recorder clips or digital camera photos
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jcthewizard

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Thanks to all for their comments – smart people that I can learn from – really appreciate that!

Kyakman: I don’t see how your instruction re cutting a clip from the timeline works.  Doing that and reading your comment a few times I see that I can paste the clip at the play head start.  I was thinking you were suggesting that I could paste the clip into another window, move the playhead to the specific point I need to sync audio with, and paste it back into the track/timeline and it would align where the play head IS and where the play head was in the separate window.  I got that wrong but I did learn that I could copy the clip and paste it at the play head position.

 Joe Morgan:  Your instructions to disable snapping seems to help – although you did note that in one of my attempts after changing the setting the clip still jumped to another track and location.  I think Kayakman’s comment about moving the mouse is to be well taken (I have to duct tape my hands to my sides after each move :~)

 Joe Morgan: regarding my Mouse – I use a Logitech Bluetooth M570 (Trackman).  It is clean. 

The video you proved a link to by Colin Smith is fantastic – what he described is EXACTLY the issue.  I watched the whole video AND the one that came up by him after focusing on GPU’s and how they use memory.  I will look into what can be done with my current MB (AS Rock Z77 Extreme4) but I think the ‘4’ refers to the number of cores supported – not sure about that.  I have the Intel ‘Ivy Bridge’ Rev 9 chipset.

 Kayakman: Your ‘theory’ is spot on – exactly my experience over the years working with large projects.  One of the things I will undertake with this project is to convert the .mts files to mp4 so they are similar to the converted mpeg-2 to mp4.  Perhaps that will provide an easier transition for Camtasia’s processing?

I will also start afresh and rebuild the project leaving out all the transitions and fade in images until the main video and audio track is accurate and saved :~)

Another thing I’ve been fighting for years working with the occasional large production Kayakman, is the audio track.  I note your comment about not using mp3 files, but what I have observed is that when I rip or save a video file (like the current mpeg-2 file) in Gold Wave to both .wav and .mp3, the mp3 is exactly the same length as the original video file, while the wav file is not.  In this case the wav file grew by nearly 12 minutes!  I also tried to use the audio scaling to shrink the file down but that has proved to give poor audible results.

And, while I cannot locate the comment right now, you (or someone) suggested that Camtasia provide a way to change the editor display to 720 on projects using 1080 files.  I can see how that would utilize way less processing – that should be a suggestion!

Lastly – I installed Camtasia 2019 on a new Dell Inspiron i7 with 16 gb ram, copied the project files to it’s drive, opened the project, mapped the content, and then it required converting the project from 2018 to 2019.  Totally locked the system.

Again, thanks for all the suggestions.

Perhaps I should learn to use Premier – I own it, but my 69 year old eyesight and their small print drives me crazy; actually Adobe drives me crazy . . .