Remove a feature please - Double clicking media clip loses my place in a bad way

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  • Updated 8 months ago
When I am editing audio and I want to add an audio point, I need to line up my mouse cursor with that tiny green line and double click. However, this goes completely wrong when I am not lined up perfectly and accidentally double click the media instead of the line.

Double clicking the media clip sends the play head all the way back to the beginning of the clip completely losing my place. 

Having to keep the mouse stable while double clicking on a tiny line is not easy. Can you change the way this works? Maybe holding shift and single clicking the audio line to add a node? Or... does anyone actually double click media to return to the beginning of the clip? Seems like double clicking should open up properties or a context menu. 

Thanks. 
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paulcocacola

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  • frustrated when this happens.

Posted 1 year ago

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Richard Brassaw

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Have you considered using a Track Ball? Once the cursor is positioned it is much easier to right or left click without moving the cursor.
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paulcocacola

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Yes, exactly, love using a trackball. I still get the issue with the trackball if I see the double arrow, then right as I'm about to double click, the mouse cursor moves off the line and suddenly it's on the clip again. I know sometimes I'm rushing a little so as soon as I see the double arrows I think I'm on the line, but nope, it's just passing the line but my brain thinks it's on. But I do have better results with a trackball - thank you!
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Dubie

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Double clicking is not the best way to add a point.

When you hover your mouse over the green line it should change to a double headed arrow.

Right click and then select " Add Audio Point" from the pop up menu.

You can then click and hold on that point and drag it along the line to position it if you need.

This post has some more ways to work with audio points that may be helpful
https://feedback.techsmith.com/techsmith/topics/only-want-to-increase-volume-of-part-of-the-clip

:)
(Edited)
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paulcocacola

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Yeah... I really, really want to like this way of doing it but it becomes so inefficient when there are multiple nodes to add. I use Reaper for audio editing most of the time and their method is to hold shift then click the line once - it eliminates erroneous clicks on the clip (because there is no function for shift-click on the clip so the program ignores it). 

So, yes, that does work but it does slow me down and forces me to not only line up once on the line, but again on the context menu. Great suggestion though - it is something I might have to do to avoid this problem for sure. Thanks!
(Edited)
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Joe Morgan

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Camtasia 8 had better tools for timeline editing.

You simply clicked to add audio point and one was placed wherever the playhead was positioned.

There should be a keyboard shortcut. Why TechSmith won't offer them is a mystery to me.

Regards,Joe
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Dubie

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Yes,  having the ability to have a shortcut key to add points would be a definite plus.

Totally agree that Camtasia 8 had better tools for timeline editing.

:)
(Edited)
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paulcocacola

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Yeah, I think I remember 8 being easier. Then the new version seemed to add some funky, less-efficient click functions and key mappings for some reason. 
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Mal Reynolds

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I've upvoted this, not because I have this specific problem (though I agree with Joe Morgan that it's frankly bizarre that there's no keyboard shortcut for this when there is for both Split and Markers), but just because I would be be glad to see the back of "double clicking moves you to the start of the clip". Or at the very least, a way to turn it off. I've never found it to be anything but anti-useful.

My bugbear is with annotations. For some reason I tend to double click on them to try to edit the text. Oh, right, now I remember the "some reason"... in most sensible systems "double click" on something means "select and edit", not "move the selection point to a place where you can't edit something". Then I have to draaaaag the cursor (Camtasia loves its dragging, it's all dragging, all the time) past the fade in to where the text is visible and then double click on the object in the Canvas to edit the text.

I could also agaaaaaaaiiiinnn bring up the need to be able to set the volume of an audio point numerically but I know it will fall on deaf ears when "clicky-clicky-draggy-draggy, overshoot, repeat until you get it close enough and then give up" is all the rage.
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paulcocacola

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LOL. Funny reply. Why do you want volume points numerically adjustable? I mean, I can probably surmise that as you edit you want to be able to match all audio points at a certain level? 

Also, didn't Camtasia used to have a way to call an external audio editor? I can't find that anymore. I loved that feature... don't remember if it was Camtasia that had it though. 
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Mal Reynolds

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If it did it must have been an old, old version; I've been on board since C6 and I don't recall it BUT back then I wouldn't have attempted that. Now I'm not so sure.

I don't know whether I'm supposed to mention this or not (but there was no "non-disclosure" request with it so if TechSmith doesn't like it they can hack it out of the post) I received a survey e-mail a couple of days back about how I'd feel about improved audio editing including the auto removal of "ums" and "ers". (To be honest breath sounds are my biggest bugbear.) There was also something about hooking into external editors, if I recall correctly. The downside is that they were talking about a "fee per year" structure. In my response I cautioned against going down the Adobe CC path. I'd pay more for a "premium" edition with those features, but an annual fee? Hmmmm...

But to answer your question, it's because "click and drag" is so annoyingly imprecise. You overshoot in one direction, then you overshoot in the other direction, then you overshoot back in the first direction. It's not like the tracks are the largest in the world, even if you max out the size, and the audio volume lines are just a thin little line. If on the other hand you could just type in 70 - OK, too loud, let's try 60; too soft, how abut 65? Still too loud, 63? Bingo. That is way, way faster than trying to mouse-drag a tiny little line to get there. My videos use background fade in and fade out as the intro/outro themes end or kick in respectively (meaning that there are usually several audio points involved) and trying to get the audio levels just right as I ramp them down or up is always an exercise in irritation.
(Edited)
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ralph_rivas

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I can't believe this is a problem 7 months later ... the issue is that a simple click on the "next" audio done apparently two quickly is being seen as a double click and you lose your place.  EXTREMELY ANNOYING and a time waster with large projects. Please fix it!