Revamp Quizzes to Open Market Opportunity

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Quizzes is a diamond in the rough in light of this emerging trend. The underlying functionality could support a multi-path user-decision-driven path through the video content. Everything you need is mostly there save for the genericizing and differentiation of the quiz element to support both quiz an generic choice actions with no wrong answer and, of course, a rewrite of the presentation layer. 

Gary, MIcrosoft MVP
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gary

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Posted 8 months ago

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Rick Stone

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Seems you are suggesting perhaps a "choose your own adventure" sort of thing where the adventure ensues by choosing the next path using the Quizzing?

What is your area of "MVPdom" with Microsoft? I was a Microsoft MVP for a few years as it related to their help technology. Then they disbanded that MVP segment.

Cheers... Rick :)
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gary

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I think that's a good name for it. The code base already allows you to create multi branching paths, but it does so only within  an old vision of a SCORM tool.  As a quiz tool, it's major downfall is its heirloom UI. Quizzes is suffering from deferred maintenance. Now would be a good time to reimagine it  so that it provides an modern UI as a quiz tool, and opens a new market for Camtasia. 

I am a Project MVP for 18 years. I've built a lot of SCORM training using Camtasia and have  more recently found it excellent for editing short videos for many purposes.  The ability to add decision tree to the video creates experiential interactivity for both presentations and self-consumption. Make sense?
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Rick Stone

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I would think such a feature would also beg for another feature. Some sort of outlining tool so one could easily note the branching points and establish the linking. As Camtasia is presently, that's a bit of a nightmare. While there is the possibility of using Markers, all of it is quite linear and requires lots of jumping through mental hoops to achieve.
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gary

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I would flow chart a video before I built one. I also think the goal is not to create a maze, just an engaging journey. To your point, I would liken the mental gyrations to procedural programming. A world built around "go-to." I like your marker idea, which would help the timeline with human readability.  Markers are already handy in this process, if they could be a "go-to" destination, I say yes.