a) control over the rolling recording segment. 30 seconds is way too low to capture things properly. It hardly gives you time to think, by which time the moment will be gone.
b) You need to be able to edit out the inactive frames, which can account for 50% of a recording
c) You need to be able to narrate
d) You need to capture KB and mouse activity so the developers can see what event triggered the problem
e) You need to be able to add call outs
I don't see how a screen recorder running at all times, doesn't suck the life out of a low powered computer and take away from the overall performance of all others.
Especially when rendering a video or doing some other computer intensive work.
Even a low quality recording will have an impact because it's always running.
I have 16GB of RAM and its not enough,I don't want to share any with this recording device either.
If you implement such a thing. Make sure we can disable it. Because I don't want it sucking the life out of my other programs. Thanks but no thanks.
I'll record my screen when I think it's necessary.
As an alternative to me building my own screen capture/video capture capability and adding it to my projects, I would love to see SnagIt/Camtasia provide me with a solution that adds this functionality to my users' software without encumbering them with a prohibitively expensive license or adding tasks to their workload.
The current way this is done is to have the developer coach users 1-on-1 to use the "clipping tool" and email. I believe SnagIt/Camtasia can make this work and I want to emphasize -- every company with developers is paying something for this already.
Here's the point I've been trying to get across.
I even did some testing earlier today.
To see how much of a resource hog SnagIt would be when capturing video on a 2560 x 1440 monitor at it's lowest quality setting.
However, when SnagIt was set to capture high quality video.The results were almost identical.So, it's almost insignificant which setting is used,none the less. I was trying to make this a computer friendly test.
I didn't scale it down to a blurry 1920 x 1080 resolution automatically.
With SnagIt open and running at Idol it consumes "0%" of my CPU and "0%" of GPU.
In it's current configuration,
with the Screen Recorder running it consumes "15%" of my CPU on average and "30%" of my GPU.
My computer is 4 years old. My CPU is still a high quality processor compared to what's available today.
My GPU is a high end card but position toward the lower end of the spectrum.
Dell Computer SPECS.
4th Generation Intel Core i7-4770 processor (8M Cache, up to 3.9 GHz)
16GB RAM Dual Channel DDR3 1600MHz - 4 DIMMs EA - -
NVIDIA GeForce GTX 660 1.5GB GDDR5 EA - - Supporting 4 Displays
So ask yourself this. Are you willing to sacrifice that much computing power"At All Times!" across the board.
I don't see this equates to practical or cost efficient, hobbling computers throughout an entire companies workforce.
On the off chance someone will record a error from time to time?
Just think what this would do to a lower powered computer with integrated graphics. The loss of CPU resources would certainly climb higher.
This is a FANTASTIC feature - all this performance discussion is a bunch of nonsense. It's a feature if someone wants to run it - they can. Just don't make DVR default running in the background - a user turns it on like a snap of an image or a video.
I think when someone mentions an idea, it's best to add on to the idea and polish it - not try to assume a bunch of performance stuff that snagit devs would handle anyway.
By the way - I NEED this feature - anyone know anyplace that allows this for free? Ability to run the recorder - select a specific area - and only then create the clip.
Also - to add to this idea - would be great if as soon as the clip is created - it saves to the cloud like a google drive or dropbox as example AND the link is copied to the video so we can rapidly paste into a system like Jira (which I really wish snagit would integrate with)
SnagIt has been doing screen capture since at least SnagIt 5. So were talking about 18 years and running. I was researching user interfaces and here is one of those images clearly indicating SnagIt 5 had "Advanced Screen Capture"LOL
I think screen capture was a feature of SnagIt all along. Questioning the move to add it shouldn't even be a question.
At least not at this stage of the game.
Maybe the question should be.What are YOU talking about???
It sounds like your asking TechSmith to remove a feature. A feature that SnagIt users have been utilizing for literally Decades.
Gee wiz guys, regards,Joe
There are definitely some privacy and technical questions if this were to be picked up in the future. But it didn't get as much interest as other Ideas this round.
At this point, there are a lot of other things things we’ll be focusing on first. Definitely bring this up again when we do our next round of voting if you still see a need!
Here are the definitions of what the statuses mean for Ideas.
Here is the overall vote count for the rest of the Ideas in this roundup, as well as what has been implemented since our previous round.