Support Metal on the Mac

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Metal is Apple's APIs to create pro apps with a focus on fast image, audio, and video performance. I do not know if Techsmith has fully embraced Metal, but given the performance gains I am seeing with Adobe and Serif products, it at least feels like it could be utilized more in Camtasia.

Editing longer (15m+) videos makes it difficult to zoom, scroll, edit, etc quickly in the UI as it slows down with redraws and output can take a very long time when compared to competitive products like Final Cut Pro and Adobe Premiere/After Effects/Media Encoder.

Of course, this could just be a request to improve performance for Camtasia on editing longer videos and providing improved output performance. I suggest Metal as it is a framework Apple is really driving pro apps like Camtasia to adopt.
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bill.raymond

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Posted 2 months ago

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Joe Morgan

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No thanks, the mega monopoly Apple needs to keep their mitts off Camtasia.

Their operating systems are plummeting downhill while they concern themselves with i-phone development.

The ripped support for Quicktime away from Windows. Killing a lot of .mov support. Why, seems their primarily concerned with their platform.
And would screw over Windows users in a heartbeat.

No thanks again!

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Joe Morgan

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This entire conversation has been based on 100% hypothetical mumbo jumbo that may be 100% impossible to implement. Apple lives in an Apple propitiatory world. Where they wouldn't share Metal for free.

Feature parity is feature parity.  A different subject all together.

This subject has gotten so far into the weeds. I'm done with it.

(Edited)
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bill.raymond

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@Joe Stop trying to degrade me and my ideas. I am very specifically referring to you referring to my idea as "hypothetical mumbo jumbo". 
I am happy to converse with anyone willing to have a professional conversation on the topic.
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davemillman

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Bill, I don't think Joe was aiming his comments at you. He's just a bit...anti-Mac. We love him anyway. 
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bill.raymond

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@Rick Paul and I had a similar conversation and I realized the idea may be better suited as to request Camtasia use "native core graphics technology" or something like that. Not that they are exactly the same, but DirectX (Microsoft) is super similar to Metal.

 I was just speaking to a person at Adobe who said their engineering team created a set of high-level APIs their code uses, then they have OS-level code that uses DirectX (Windows) or Metal (Mac OS) for their pipelines. They seem really happy with their performance improvements and I originally asked him the question because as a customer, I was happy too :-)

Since I am primarily a Mac user, my idea as posted was more about Metal, but very much think there is an overall opportunity here for both operating systems.
(Edited)
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Joe Morgan

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Well bill.raymond
the "hypothetical mumbo jumbo" comment refereed to breadth of this conversation/post. How it had gotten out of hand with regards to the original subject matter.

I.E. What you originally posted. I certainly wasn't degrading you. I can see why my first post could be regarded as attacking  your idea. That was shortsighted of me and not my intent. I do apologize  for that. I've defended countless members who's ideas were shot down by other members. Reading my first comment, I've embarrassed myself to be quite honest. That's not how I roll.

When feature parity entered the conversation. I felt the original subject completely jumped the rails. I was bailing out from further input and letting it be know why.

After your post........
I contacted Tech support.

The answer is Yes and No. Metal is already utilized to a certain degree. It's not fully implemented yet.And should be down the road.Their working on it.

As it stands, it appears Apple has the power to demand changes like this take place. So TechSmith,Adobe and other developers. Must all go down this road.

Camtasia for Windows does use DirectX.

Hope that covers it {:>)

Regards,Joe

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paulwilliamengle

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Though I have Camtasia for both Mac and Windows, my usage on my 2011 MBP is limited due to its age. 

Though, I was using Camtasia for Windows on an 8 minute project - admittedly, with lots of moving parts - and it was an ordeal the longer the editing session went on. 
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bill.raymond

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Hi Paul, I wonder if the same idea could be in place for Windows to use DirectX (again, if not already used or if feasible technically)?