TechSmith's Camtasia Future Roadmap

  • 31
  • Announcement
  • Updated 4 years ago
Hello,

It has been a while since we updated this community on the TechSmith roadmap/plan for Camtasia so we would like to do that today.

As you know, since the release of Camtasia Studio 8 and Camtasia for Mac 2 we have delivered dozens of incremental releases adding features, functionality, and performance enhancements. One of these releases incorporated a cross platform recording file providing the first step in our move toward a unified experience between Camtasia on Windows and Mac.
 
While we had some teams working on those incremental releases, our attention has been on the full time development of the next major version of Camtasia on both the Windows and Mac platforms.
 
Overall, the next major release is focused on three main areas – parity across platforms, collaboration, and performance. For the first time, the experience on Mac and Windows will be the same including a unified interface, substantial parity among features, and cross platform project compatibility.

This means you will now be able to share recording and project files across platforms to better collaborate with others on your team, in your larger office environment, or if you simply work on both operating systems.
 
Cross platform support includes:
  •     New unified interface
  •     Substantial feature parity (including quizzing, voice narration, editing toolbar)
  •      Workflow parity (Including grouping)
  •     Improved cross platform recording file
  •     Cross platform project files

Performance enhancements include:
  •     64 bit
  •     4k – Ultra HD production and enhanced hardware encoding and decoding
  •     Enhanced effects capabilities, including improved cursor animations
  •     Enhanced voice narration capabilities
  •     New, updated stock library content
  •     New callouts with improved text editing to resize & fit large fonts
  •     Improved timeline performance
  •     Ability to record the screen for longer periods of time
  •     Ability to edit multiple, large screen recording video files
  •     Up to a 50% reduction in rendering time of your final video over our current versions

At this time, we are running a closed beta test that will wrap up in November. From there, we will incorporate the beta feedback, make adjustments and changes until we get things right.
 
There will be more to share in the near future, but we wanted to let you know of our continued commitment to delivering the easiest content creation tool for screen recording and video editing.

Kelly
Customer Engagement
TechSmith
Photo of Kelly Mullins

Kelly Mullins, TechSmith Employee & Helper

  • 2894 Posts
  • 649 Reply Likes

Posted 4 years ago

  • 31
Photo of Rick Stone

Rick Stone

  • 5642 Posts
  • 2680 Reply Likes
Sounds interesting! Thanks so much for the update!
Photo of Jack Fruh

Jack Fruh, Champion

  • 568 Posts
  • 191 Reply Likes
Awesome Kelly! look forward to the update!
Photo of Neal B

Neal B

  • 108 Posts
  • 32 Reply Likes
Thanks Kelly for the update. This is good.
Photo of Timbre4

Timbre4, Champion

  • 680 Posts
  • 273 Reply Likes
Very exciting Kelly! Thanks
Photo of slhice

slhice

  • 4 Posts
  • 6 Reply Likes
Thanks for the update - some of those new enhancements are exactly what I'm looking for! Let me know if you have a beta testing program and if so, how to become involved. Thanks, Stephanie.
Photo of scott

scott

  • 37 Posts
  • 30 Reply Likes
Stoked about the faster rendering time!
Photo of Fred Grover

Fred Grover, Champion

  • 2444 Posts
  • 383 Reply Likes
Kelly thanks for taking the time to post this information on the new Camtasia Studio 9 and it will be great to have the 64 Bit and faster rendering.  This is great information and great news to hear and it will be great when it is released to see what kind of user feedback it gets.
Photo of tekmid

tekmid

  • 14 Posts
  • 8 Reply Likes

Good comments.

Also I suggest that Camtasia support the m4a files for both Camtasia and Snagit. And also to be able to use anime character as features. Actually there is not enough animation and transition in Camtasia.

Photo of Tobias Eisenhauer

Tobias Eisenhauer

  • 8 Posts
  • 0 Reply Likes
thank you
Photo of diana.jonas-dwyer

diana.jonas-dwyer

  • 2 Posts
  • 0 Reply Likes
I think that will be great, thank you.
Photo of Jigs Gaton, Consultant

Jigs Gaton, Consultant

  • 65 Posts
  • 12 Reply Likes
Cross platform project files - nice! My very first Camtasia project will be shown here in 51 hours or so: http://event.projectvirtualconference.com/A015/ - shows how a complete nuwb can do something nice with this tool. Camtasia was recommended by the conference organizers, so I suspect everyone is using it there. Thx! Ps. So I am using the trial now, should I wait until the next version is out before purchase, or with there be a free upgrade for those that purchase in November? 
(Edited)
Photo of Kelly Mullins

Kelly Mullins, TechSmith Employee & Helper

  • 2877 Posts
  • 634 Reply Likes
Hi, this is a great question! I don't work on the sales end of things, but here is the official TechSmith policy on upgrades, maintenance, etc.
https://www.techsmith.com/camtasia-upgrade-policy.html

I personally feel if you are using the Camtasia trial version now, and it allows you to create the great content you need, why wait? Buy now and start making videos! ;-}

And, while we don't have an exact date for the release, it will not be this year. And, I don't think the release will be out in January or February of 2016. However, that is as far out as I can speculate right now.  We are focused on getting things right over setting a date.

I hope this helps a bit.
Kelly
Photo of Jack Fruh

Jack Fruh, Champion

  • 557 Posts
  • 180 Reply Likes
Jiggy, I wouldn't expect a free upgrade at this point. But financially you still might be better off buying now and then upgrading.

ONE WORD OF CAUTION:
DO NOT BUY FROM THE MAC APP STORE.

The app store does not allow upgrades.
If you buy from Techsmith, they can and will offer upgrade pricing to you as a direct customer.

When I upgraded from v1 to v2, the upgrade cost was a reasonable $49

Note that the current PC version is $299, mac is $99.
Once the feature set reaches equilibrium, I would not be surprised to see the mac price increase.

If we assume the new one sells for say $199, and has a $99 upgrade price, you can buy the current one now, then the upgrade next year and you're not out any money.
Photo of paul.norton

paul.norton

  • 1 Post
  • 1 Reply Like
I really like Camtasia and am looking forward to the new release and all of the new features. In particular,  I hope the quizzing will allow users to be told why they got an answer wrong, or to be directed back to review information where necessary. This is an essential part of any quality training and education products. Fingers crossed

Paul
Photo of kayakman

kayakman, Champion

  • 7001 Posts
  • 2261 Reply Likes
there is a way now to do what you want  re quizzes and reviewing information

perhaps watch one of the videos [1 thru 26] in this collection; each has a quiz, and viewers are offered a way to review missed questions ...

Example Videos With Quizzes And Review Options
Photo of Johan

Johan

  • 3 Posts
  • 25 Reply Likes
"4k – Ultra HD production and enhanced hardware encoding and decoding" Does that include 60 fps support?
Photo of Carl Adelroth

Carl Adelroth

  • 1 Post
  • 1 Reply Like
I was wondering the same
Photo of Kraznet

Kraznet

  • 17 Posts
  • 7 Reply Likes
I look forward to seeing what the "enhanced voice narration capabilities" are.I always felt this has been a weak point in Camtasia. Particularly if you're adding voice-overs afterwards.The fact that after every recording a file dialogue pops up and you need to save it is very inconvenient. I feel you should be able to set the file path for the project you're working on beforehand and then just record to that path with the option to save or delete that particular recording.
Photo of Kelly Mullins

Kelly Mullins, TechSmith Employee & Helper

  • 2823 Posts
  • 610 Reply Likes
Hi Kraznet,
We are not eliminating the functionality / workflow that has you saving the narration file each time you make a new recording. But, this is an interesting idea that our product management will see here in this post. There are some quality and work flow improvements and one new addition to the feature that I will not mention here. Thank you for your feedback. We appreciate it! ! Kelly
Photo of Neal B

Neal B

  • 108 Posts
  • 32 Reply Likes
I would like to add a suggestion to Kraznet's comment ... and that is ... have the ability to import MARKERS from other apps such as Audition, FCPX, Premier Pro, and other. I don't know if this is done by XML ... in any case, this would be helpful for us who import Narration from professional voice over talent.

This way points can be quickly identified in the audio for syncing.
(Edited)
Photo of Jack Fruh

Jack Fruh, Champion

  • 551 Posts
  • 174 Reply Likes
I'll second Neal's request - Also I do a lot of audio work in external tools - if exported audio could include those markers, it would be a real time saver in the other tools.
Photo of Kelly Mullins

Kelly Mullins, TechSmith Employee & Helper

  • 2823 Posts
  • 610 Reply Likes
Thanks for your feedback on this. I can see how this could be a real time saver for those who need this functionality. I will pass this information on to the team. While this is not on the planned backlog, I will get your ideas in front of the team for consideration at a later time.
Thanks again!
Kelly
Photo of ashtanga

ashtanga

  • 15 Posts
  • 3 Reply Likes
yes a huge timesaver i like that i can import my slideshow from powerpoint and Cam8 makes markers for each slide title for a TOC but only in the html file..would love to see the TOC show up in the mp4 file..
Photo of Rick Stone

Rick Stone

  • 5144 Posts
  • 2420 Reply Likes
As an MP4 is simply a video and videos can have no interactivity, what would having the TOC displayed in the MP4 accomplish? If the goal is just to give an indication of upcoming content, you could easily insert an image of a TOC and show that in the MP4.
Photo of Neal B

Neal B

  • 108 Posts
  • 32 Reply Likes
Rick ... something I am doing with my customers is placing videos with TOC in a PDF.
Photo of Rick Stone

Rick Stone

  • 5144 Posts
  • 2420 Reply Likes
Thanks for the feedback, Neal. Can you expound a bit on exactly how you are managing that? Sounds interesting and could help others.
Photo of Neal B

Neal B

  • 108 Posts
  • 32 Reply Likes
Sorry Rick ... that would be helloful ... it within InDesign from Adobe. It allows for creating a pdf with links within the doc. 
Photo of Rupert Fallows

Rupert Fallows

  • 1 Post
  • 1 Reply Like
Any chance that we can search on captions to move quicker through a script
Photo of davemillman

davemillman

  • 615 Posts
  • 206 Reply Likes
Wow...totally looking forward to what sounds like a significant Camtasia for Mac update! 
Photo of Kevin Edward Kline

Kevin Edward Kline

  • 1 Post
  • 6 Reply Likes
I'm especially excited about 64-bit support. When you mention "faster rendering", does that mean there'll there be multi-core rendering support? Or is it more like algorithm improvements will make rendering faster?

We've had computers with big memory allocations and lots of cores for many years now. In fact, so long that I'd been considering moving to another video editing platform with support for things like 64-bit memory and multi-threaded operations. 

Now you've convinced me to wait at least until v9 ships. Thanks!

-Kevin
Photo of Phillip Blackwell

Phillip Blackwell

  • 4 Posts
  • 6 Reply Likes
I agree with this. 12 core XEON 9% usage with Camtasia. A complete waste.
Photo of benoist

benoist

  • 6 Posts
  • 1 Reply Like
Most important for me !!
Photo of DrivenMavens

DrivenMavens

  • 35 Posts
  • 14 Reply Likes
This will be great! I just upgraded my ram on my computer to 32MB and my video card. (not that this will make a difference) but 64bit functionality has not been optimized. Looking forward to this.
Photo of Trevor Sullivan

Trevor Sullivan

  • 20 Posts
  • 5 Reply Likes
32MB? You really splurged, didn't you? :)

Cheers,
Trevor
Photo of DrivenMavens

DrivenMavens

  • 35 Posts
  • 14 Reply Likes
It's enough for me and better than my original 12 MB. Besides....how much do you really need when creating video tutorials on digital painting and sketching? I don't tend to have many things open so 32MB seems more than enough. ;)
Photo of Trevor Sullivan

Trevor Sullivan

  • 20 Posts
  • 5 Reply Likes
Living in the 90s? :)

Cheers,
Trevor
Photo of DrivenMavens

DrivenMavens

  • 35 Posts
  • 14 Reply Likes
?
Photo of Trevor Sullivan

Trevor Sullivan

  • 20 Posts
  • 5 Reply Likes
In the 90s, we measured RAM in Megabytes (MB). In the 2000s, we measure them in Gigabytes (GB). :) Just giving you a hard time mate, hahaha.

Cheers,
Trevor Sullivan
Photo of DrivenMavens

DrivenMavens

  • 35 Posts
  • 14 Reply Likes
What the...LOL...no wonder! my bad...I meant 32 GB!! I think I DESERVE the hard time for that one. Don't know what I was thinking but apparently I wasn't! I need more sleep. :) Thanks for that! Cheers!

Arvind
Photo of DrivenMavens

DrivenMavens

  • 35 Posts
  • 14 Reply Likes
To my very weak defense, there isn't a SINGLE PC machine that uses 32MB ram modules today. (except in a museum ...which my brother could easily donate his Amiga 3000 and 386 machine that exist at my parents)
Anyway..thanks for the catch...and making me laugh at myself.
Photo of Trevor Sullivan

Trevor Sullivan

  • 20 Posts
  • 5 Reply Likes
Of course. :) It was clear that it wasn't catching on, so I figured I had to say something. Haha, cheers mate.

Cheers,
Trevor Sullivan
Photo of DrivenMavens

DrivenMavens

  • 35 Posts
  • 14 Reply Likes
LOL!! Cheers Trevor! I think I need more sleep.
Photo of kurrykid

kurrykid, Champion

  • 759 Posts
  • 131 Reply Likes
This is awesome news...thanks for sharing.
Photo of Mal Reynolds

Mal Reynolds

  • 472 Posts
  • 333 Reply Likes
Thanks Kelly, good to see such a post. To summarise my own responses:

What I don't care even remotely about: Cross platform anything. (Especially when for Windows users the first venture into cross-platform (the change to TREC format in 8.4) meant "audio options ceasing to be available".) It's good for those who need it, though.

What I really, really like the sound of: 64 bit. I fully expect that this will be one of the causes of "Up to a 50% reduction in rendering time of your final video over our current versions".

What I'm very pleased to see: 4K ultra HD. I don't plan to use it in the short term, but it's wise to look ahead.

What I like the sound of but would like more details of: "New callouts with improved text editing to resize & fit large fonts" and pleeeeaaasse let this be the ability to set them to EXACT PIXEL SIZE and not that annoying "scale" thing that is unreliable, especially with shared libraries.

What I also like the sound of: "Improved timeline performance" and pllllleeeeaaaase let that include the ability to set audio points to an exact numeric value rather than the click and drag shuffle that we have to do now.

What I'm going to be most interested to see: "Enhanced voice narration capabilities". As someone who regularly mixes Powerpoint, screen recording and voice narration I'd be just happy for an easy method of getting the recording levels constant across all three.

What I'm disappointed not to see: an automation language or even an API that would allow you to automate the creation of animations, transitions and such like.

But regardless, I shall certainly be there with cash in hand when it comes out.

And if you're ever short of beta testers I'm pretty sure you need only ask and there will be plenty running.
Photo of Тарас Шевченко

Тарас Шевченко

  • 1 Post
  • 4 Reply Likes
What about 60 fps?
Photo of Neal B

Neal B

  • 108 Posts
  • 32 Reply Likes
This is a request that  I am not sure everyone would accept but if you could keep batch production in the PC and add it to the Mac.
Photo of Mal Reynolds

Mal Reynolds

  • 472 Posts
  • 332 Reply Likes
Out of curiosity, why would that not be to everyone's taste? I don't use it myself but I can't imagine anyone bothered by that feature being in both versions, or am I missing something?
Photo of Neal B

Neal B

  • 108 Posts
  • 32 Reply Likes
I agree. Just wanted to make sure it was a common need vs. a "I want".  Thanks for the confirmation.
Photo of Jason Maranto

Jason Maranto

  • 1 Post
  • 0 Reply Likes
ASIO driver support?
Photo of Kelly Mullins

Kelly Mullins, TechSmith Employee & Helper

  • 2823 Posts
  • 610 Reply Likes
Unfortunately, no, I'm very sorry!
Kelly
Photo of Rick Stone

Rick Stone

  • 5204 Posts
  • 2459 Reply Likes
Is the "Unfortunately, no" in response the the ASIO question or something else?
Photo of Kelly Mullins

Kelly Mullins, TechSmith Employee & Helper

  • 2823 Posts
  • 610 Reply Likes
That comment was intended for the ASIO driver support question.
Photo of support

support

  • 3 Posts
  • 1 Reply Like
Try ASIO Link Pro to send WDM audio to ASIO and vice versa.

It is available here http://odeus-audio.com.au/Odeus/AsioLinkPro
Photo of Phillip Blackwell

Phillip Blackwell

  • 4 Posts
  • 6 Reply Likes
Multi-Core rendering. Camtasia uses 9% of my XEON and that's just crazy. Many people need this and suspect you would get new customers from it.
Photo of Jack Fruh

Jack Fruh, Champion

  • 552 Posts
  • 174 Reply Likes
Philip, IS this still the case with the current version? How many cores does it use? I have a quad core laptop and use istat menus and can confirm Camtasia uses more than one core while rendering. 
Photo of benoist

benoist

  • 6 Posts
  • 1 Reply Like
6 core laptop,  Intel Core i7 4930K 64 gigas RAM 20% max... very slow and graphic card...
Photo of David Young

David Young

  • 10 Posts
  • 4 Reply Likes
Thank God for 64 BIT. Finally we can stop stuffing programs that are so intensive into 3 and a half gig.
Photo of Pablo

Pablo

  • 9 Posts
  • 5 Reply Likes
@Techsmith, instead of thinking on these outstanding improvements, please begin by fixing up the System Audio Component distortion issues ASAP. You have more than 2800 opened topics regarding "audio distortion" in your Community forums. Regards.
Photo of Jack Fruh

Jack Fruh, Champion

  • 551 Posts
  • 174 Reply Likes
Hey @Pablo, I hadn't realized that many people use system audio! I do mostly screen recordings with the mic, but I've used system audio in the past and it worked fine. It this still an issue for you? I wonder if SoundSiphon or the forthcoming http://rogueamoeba.com/loopback/ app would be a good alternative?
For that matter, it would be a bit more work, but Audio Hijack Pro could also record system sound.
I agree if you're having issues, it would be great if Techsmith could address those, but it's also good to have some options too.
Photo of Pablo

Pablo

  • 9 Posts
  • 5 Reply Likes
Hi @Jack, thank you for your help. Have you made the search for "audio distortion" at https://feedback.techsmith.com/techsmith/topics/search/show? You ́ll find 2.813 topics at this time. I have already contacted support addressing this issue like many others. I have also recommended TechSmith the use of the Sound Siphon API instead the lack of System Audio Component, if the don ́t want to redesign the Camtasia ́s  audio interface, which I think is the worst for managing audio. I ́m an professional audio teacher, I guess you know applications like Ableton Live, Logic, Pro Tools, Traktor, Cubase, FL Studio, etc. If you need to do a tutorial with one of these, you ́ll need to record System Audio. Regards.
Photo of Jack Fruh

Jack Fruh, Champion

  • 551 Posts
  • 174 Reply Likes
Yeah that would make sense - I always assumed the screencap vendors all used soundflower, which is pretty much dead now.

of those 2813 topics, is that all mac? Is it even possible on Windows?
Photo of Pablo

Pablo

  • 9 Posts
  • 5 Reply Likes
They all are both Windows and Mac.
Photo of Andrew Beery

Andrew Beery

  • 16 Posts
  • 5 Reply Likes
Any chance I could get into the 64bit beta?
Photo of Sergio Felix

Sergio Felix

  • 1 Post
  • 1 Reply Like
Hey Kelly, is it safe to say nobody should buy Camtasia right now to wait for the major update to be released then?
Photo of Jack Fruh

Jack Fruh, Champion

  • 552 Posts
  • 174 Reply Likes
Sergio, I wouldn't expect a free upgrade at this point. But financially you still might be better off buying now and then upgrading.

ONE WORD OF CAUTION:
DO NOT BUY FROM THE MAC APP STORE.

The app store does not allow upgrades.
If you buy from Techsmith, they can and will offer upgrade pricing to you as a direct customer.

When I upgraded from v1 to v2, the upgrade cost was a reasonable $49

Note that the current PC version is $299, mac is $99.
Once the feature set reaches equilibrium, I would not be surprised to see the mac price increase.

If we assume the new one sells for say $199, and has a $99 upgrade price, you can buy the current one now, then the upgrade next year and you're not out any money.

The update sounds like it's slated for 'mid 2016'

If you need screen recording before then, I don't think you'll regret buying Camtasia now.
Photo of dan

dan

  • 46 Posts
  • 1 Reply Like
What's up with the cheap Mac price and the expensive PC price?
Photo of kurrykid

kurrykid, Champion

  • 759 Posts
  • 129 Reply Likes
The MAC version is not a fully function so they offer it for less. IMHO it is still a great product but the Windows version is much more developed because it's been around a lot longer.

Photo of dan

dan

  • 46 Posts
  • 1 Reply Like
Is it a 3 times more developed, like the price would suggest?
Photo of davemillman

davemillman

  • 551 Posts
  • 177 Reply Likes
The windows version has many more transitions and special effects. Not cheesy ones, but very useful professional ones that I miss in the Mac version. See the official comparison here: 

https://www.techsmith.com/camtasia-pc-mac-comparison.html

Fortunately, the Mac version is extremely stable and creates high-quality output, at least rthe downrev version that I use (2.8.3).
Photo of David Schwartz

David Schwartz

  • 3 Posts
  • 2 Reply Likes
Faster rendering tells me they may finally be leveraging the use of GPU availability. GPUs on most computers today have way more available bandwidth than the main CPU, especially when it comes to the types of transforms needed for rendering images.
Photo of Jack Fruh

Jack Fruh, Champion

  • 551 Posts
  • 174 Reply Likes
Could be, I think they do that in final cut!
Photo of David Schwartz

David Schwartz

  • 3 Posts
  • 2 Reply Likes
I have a tech question for the Camtasia / video geeks who may be here. Is it possible to have variable key-frame settings in the video files? The reason I'm asking is that if you're using Camtasia for what most folks seems to use it for, which is recording presentations created with something like PowerPoint, then you really don't need a full video rendering. You'd simply need to record a key-frame each time the slide changed and something on the slide changed. This would reduce the size of the rendered videos by a HUGE amount! Just a suggestion...
Photo of Jack Fruh

Jack Fruh, Champion

  • 551 Posts
  • 174 Reply Likes
You can't do that, but you can set how often you send a keyframe.

If file size is a concern, you can set a lower output FPS, and a higher number of FBK (Frames between keyframes) so with a FPS of say 10, and A FBK of say 40, you'd only be sending a keyframe every 4 seconds.

I don't know the intricacies of Video Codecs, but my thoughts are that to render any frame, you need the keyframe and all the differential frames after that up to the frame you want to render.

I suspect that making the location of keyframes variable would make it really difficult for the codec's to scan through a file.  Right now with keyframes at fixed intervals, if you seek to a new location, the software can request a specific byte range calculated to start with a keyframe. This would seem important for streaming applications where the player might not have the whole file loaded when the user wants to seek forward.

Just a thought, but it might be way off.
Photo of Japan200X

Japan200X

  • 8 Posts
  • 0 Reply Likes
Sounds good. You said that you were running beta. Thanks. Now I know that I wasn`t chosen to participate it. My Beta login details I had to make when I was invited I can now throw away from my PC.  
Photo of Kelly Mullins

Kelly Mullins, TechSmith Employee & Helper

  • 2823 Posts
  • 610 Reply Likes
Hello,
We had a 3rd party company run the Camtasia beta. I'm not sure how they did the recruiting for that but I know there was some kind of criteria to get in based on their screening process and the number of people needed.

I'm sorry you did not get in. We might run other betas in the future so there might be other opportunities.

Kelly
Photo of Neal B

Neal B

  • 108 Posts
  • 32 Reply Likes
Why don't you have the champion users beta for you.
Photo of Japan200X

Japan200X

  • 8 Posts
  • 0 Reply Likes
Thanks Kelly,
I think one of the reason is that you needed those who work in the group as this was your main target...collaboration in the group, not singer users. Anyway, I look forward to see new 9
Photo of Trevor Sullivan

Trevor Sullivan

  • 20 Posts
  • 5 Reply Likes
I'm curious -- I've regularly heard anecdotal evidence that having more key frames makes a dramatic change in the video size, but I haven't seen anyone actual test results. What is the theory / logic behind key frames having a dramatic impact on size? 

My current understanding of key frames is that they are essentially a signal to the renderer, to re-calculate the compression for frames directly following it. I could see how having more key frames would increase the resources consumed by the renderer, at rendering time, but how would key frames impact the file size?

Cheers,
Trevor Sullivan
Microsoft MVP: PowerShell
Photo of Jack Fruh

Jack Fruh, Champion

  • 551 Posts
  • 174 Reply Likes
As I understand it:
Keyframe= data for every pixel.
The between keyframes are "Difs"

Difs are "usually" smaller than keyframes, but large changes in the image will push the limit of what Dif's can do.

If you've ever seen a transition on TV where the resolution seemed to "build up" after a scene change you're seeing a dif frame that's data rate constrained.
(As a side note, this is really common on some directv channels, once you spot it once, you'll start spotting it all the time)

You might think "Why not just have ONE keyframe and let the rest be Difs - but that makes things like seeking to the end of the file very resource intensive. By throwing in a keyframe at a reliable interval like every second or two, a user can jump forward in a video, the player can pick up the nearest keyframe, and start playback from there.

As far as "dramatic" difference in size, I think that's a relative thing...

If you're at say 1080p 30fps (frames per second) and you have one keyframe every 15 frames, then you're sending 2 full 1080p images per second.
You can 'save' some bandwidth by dropping that to 1 keyframe per second, but you're already facing the rule of diminishing returns.

Because of how delta frames, and compression work - you can customize your compression rates based on your content.
Always think of the deltas - what is changing from one frame to the next/
The data rate needed for someone typing code in an editor, is lower that someone recording themselves playing an action video game for example.
Photo of tim

tim

  • 1 Post
  • 1 Reply Like
Hi.

Please can you find some way to have a cross platform license, like you do with Snagit?

I predominantly work on Mac OS X, but occasionally have to work on Windows too. For Snagit that's not a problem, since one key unlocks both the Mac and Windows versions. 

Over the last 6 months I've been creating videos using Camtasia for Mac, but occasionally it would be handy to use Camtasia on Windows.

Are there any plans to provide a multi-platform license? I realise the Windows product is more expensive than the Mac product, so maybe something like: 

- Camtasia for Mac: Key just unlocks Camtasia for Mac. 
- Camtasia Studio: Key unlocks both Camtasia Studio and Camtasia for Mac. 

It just grates on me to buy the product twice when there is just me using it and I'm predominantly based on one OS. Even if it means buying the more expensive product to unlock both, this is less annoying than having to buy it twice. :) 

Cheers

Tim...
Photo of Andreia Brazier

Andreia Brazier

  • 1 Post
  • 0 Reply Likes
thanks for sharing
Photo of ceo

ceo

  • 3 Posts
  • 3 Reply Likes
November is too late. Your competition is blowing you away.
Photo of Axel

Axel

  • 123 Posts
  • 20 Reply Likes
Please, TechSmith, add to your concern the habits and user style guides of the different operating systems.

I'm using Windows for several decades now. And I'm used to particular keyboard shortcuts over these years.

I don't care about any keyboard shortcuts that have evolved over the years on a Mac machine. I want to stick with the keyboard shortcuts and behaviour I'm acquainted with and which are provided by any other software running on my machine.

So, please, given all the Pros of unification - keep the UI separated and platform aware.
(Edited)
Photo of John Bligh

John Bligh

  • 10 Posts
  • 5 Reply Likes
I have to switch between (though I'm mostly on Mac, thankfully). I'd prefer an integrated interface. 
Photo of kevincol

kevincol

  • 2 Posts
  • 0 Reply Likes
You are really stating November 2016?!
Photo of bacizone

bacizone

  • 42 Posts
  • 8 Reply Likes
The original post is from last year, so that should be November 2015.

But now, 5 months later we should see it.
Photo of Mal Reynolds

Mal Reynolds

  • 452 Posts
  • 302 Reply Likes
> The original post is from last year, so that should be November 2015.

No; take another look at the post. The post was made in October 2015. November 2015 was when the closed beta tests were supposed to have ended.  In a post on page 3 of this thread (dated February 8 2016) Kelly Mullins stated:

We do not have a release date set at this time. We are working hard to get everything right versus focusing on a release date.
My very general statement would simply be "before the end of the year".

This, people have started to assume means "near the end of this year" and somehow November has become a particular favourite, even though there has been no explicit statement from anyone at Techsmith nominating that month.

This conversation is no longer open for comments or replies.